Project information
- Title: Wyrm Hole
- Role: Lead Developer
- Location: Remote
- Project Date: 2023
- Resources: Link to Steam Page
Summary
This game is my solo title based on the Dragon's Hoard template.
Description
In development. Wyrm Hole is similar to Dragon's Hoard, as it adopts all the assets and mechanics of the template game. Wyrm Hole was designed as a solo effort to use the work completed on Dragon's Hoard to publish a title. In Wyrm Hole, the level is simple a large drop into the worldspace. Each layers has a unique theme and set of traps. Players can compete, or play alone, to dive into the dungeon and find treasure. Players gain points from finding treasure, and must find their way out to redeem their points. Players who die in the dungeon lose their treasure and must restart, however a chest appears at their death location. PLayers respawn with a key, and can open their chest. If they die twice, other players may obtain their key and chest. During the game, a timer indicates how long is left. When the timer ends, each layer slowly fills with fire (suggesting a wyrm lives at the bottom).